Exports & Events
EXPORTS
exports.ars_ambulancejob:isDead() -- returns true if deadLocalPlayer.state.dead -- returns true if deadlocal data = lib.callback.await('ars_ambulancejob:getData', false, targetServerId) local isDead = data.status.isDead
RegisterCommand("test", function(source, args, rawCommand)
local isDead = LocalPlayer.state.dead
if isDead then
print("player is dead")
else
print("alive")
end
end)exports.ars_ambulancejob:createDistressCall()EVENTS
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