# Appearance

{% hint style="info" %}
Use your exports/trigger here if using any other appearance script
{% endhint %}

Configure which appearance system to use inside `resource/client/editable.lua`. Only one system should be active at a time.

#### Supported Systems

| Resource                   | Notes                                                                    |
| -------------------------- | ------------------------------------------------------------------------ |
| `fivem-appearance`         | `exports['fivem-appearance']:setPedAppearance(ped, skin)`                |
| `illenium-appearance`      | `exports['illenium-appearance']:setPedAppearance(ped, skin)`             |
| `bl_appearance`            | `exports.bl_appearance:SetPlayerPedAppearance(skin)`                     |
| `tgiann-clothing`          | Uses `TriggerEvent("tgiann-clothing:client:loadPedClothing", skin, ped)` |
| `rcore_clothing`           | `exports['rcore_clothing']:setPedSkin(ped, skin)`                        |
| `esx_skin` / `skinchanger` | ESX legacy skin system                                                   |

#### Tattoo System

If using `rcore_tattoos`, enable it inside `editable.lua`:

```lua
TriggerEvent('rcore_tattoos:setPedTattoos', ped, tattoos, true)
```
